Royal Giant Guide: Long-Range Win Condition Excellence
Complete Royal Giant guide for Clash Royale. Master range advantage, support card synergies, and meta deck strategies to dominate with this controversial but powerful win condition.
Introduction to Royal Giant
The Royal Giant is one of Clash Royale's most controversial yet effective win conditions. At 6 elixir, this mustachioed giant carries a cannon that outranges Princess Towers, allowing him to attack from safety. Royal Giant's unique mechanic - long-range tower damage without needing to reach the tower - makes him a consistent threat that's both loved by users and frustrating to face.
What makes Royal Giant special is his ability to guarantee tower damage in most situations. Unlike other tanks that can be completely shut down by buildings, Royal Giant's range lets him chip towers even when perfectly defended. This guide will teach you Royal Giant placement strategies, optimal support cards, meta decks, and how to maximize his range advantage for consistent wins.
Royal Giant Card Statistics
Card Stats (Tournament Standard - Level 11)
- Elixir Cost: 6
- Rarity: Common
- Type: Ground Troop
- Target: Buildings
- Speed: Slow
- Arena Unlock: Arena 7 (Royal Arena)
- Hitpoints: 2,544 HP
- Damage: 246 per shot
- Hit Speed: 1.7 seconds
- DPS: 145
- Range: 6.5 tiles (longer than tower range)
- Deploy Time: 1 second
Why Royal Giant Dominates
Royal Giant excels as a win condition for several key reasons:
- Range Advantage: 6.5 tile range outranges Princess Towers (6 tiles), guaranteeing shots
- Common Rarity: Easiest card to overlevel, creating massive advantages on ladder
- Guaranteed Damage: Always gets 2-3 tower shots before being eliminated
- Building Counter: Attacks defensive buildings from outside their range
- Fast Deploy: 1 second means quick bridge placement for punishes
- Support Synergy: Works beautifully with Fisherman, Mother Witch, and defensive troops
- Meta Relevant: Consistently strong across all trophy ranges and challenges
Pro Tip: The Range Advantage
Royal Giant's 6.5 tile range is his defining characteristic. Place him correctly at the bridge and he'll shoot towers while standing outside their range. This "free damage" is what makes RG so reliable - even perfect defense allows 500-700 tower damage per deployment.
Placement Strategies: Maximizing Range
The Bridge Plant (Standard Placement)
Drop Royal Giant directly at the bridge, 1 tile back from the river. This positioning allows him to lock onto the tower while staying just outside tower range for his first shot. Key timing:
- After successful defense when surviving troops can support
- When opponent is low on elixir (below 4)
- Double elixir when you can rapid-cycle Royal Giants
- When their defensive building is out of rotation
The Corner Plant (Anti-Building)
Place Royal Giant in the corner pocket (corner of the arena at your side) before the bridge. He'll walk forward and can lock onto opposite tower if buildings are placed centrally. This bypass placement counters:
- Cannon and Tesla placed in the center
- Inferno Tower that would normally kill him
- Tombstone and other spawner buildings
Prediction Placement
Drop Royal Giant 2-3 tiles before the bridge when you predict opponent will place defensive troops at the bridge. By the time he reaches, your support spell/troop eliminates their defense. Advanced technique requiring matchup knowledge.
Opposite Lane Pressure
When opponent invests heavily in one lane, immediately place Royal Giant opposite lane at the bridge. Forces them to split defense or concede massive tower damage. One of Royal Giant's best punish tools.
Essential Support Cards
Fisherman (The Perfect Partner)
Fisherman activates king tower, pulls threats away from Royal Giant, and resets charges. The hook can pull defending troops into Royal Giant's range or reset Inferno Tower/Dragon. Synergy rating: 10/10.
Mother Witch
Converts enemy swarms into attacking Hogs. When opponents use Skeleton Army or Goblin Gang to defend Royal Giant, Mother Witch turns them into your attacking units. Game-changing support card.
Hunter
Short-range high-DPS troop that shreds tanks on defense then supports Royal Giant offense. His close-range shotgun blast eliminates Mini P.E.K.K.A and other Royal Giant counters.
Lightning / Earthquake
Lightning: Eliminates Inferno Tower + defensive troops simultaneously. Essential for breaking through heavy defenses.
Earthquake: Destroys all buildings and chips tower. Multiple Earthquakes + Royal Giant shots take towers down.
Electro Wizard
Resets Inferno Tower and Inferno Dragon - Royal Giant's worst enemies. Spawn zap plus continuous stun keeps Royal Giant alive and dealing damage.
Dark Prince / Valkyrie
Splash damage troops that clear swarms defending Royal Giant. Their area damage handles Skeleton Army, Goblin Gang, and other cheap counters.
Complete Royal Giant Decks
Deck 1: Royal Giant Fisherman Cycle
RG Fisherman Cycle
- • Royal Giant
- • Fisherman
- • Hunter
- • Skeletons
- • Earthquake
- • Log
- • Electro Wizard
- • Cannon
Average Elixir: 3.3
Win Condition: Royal Giant + Earthquake
Playstyle: Fast cycle, guaranteed tower damage, building destruction
Playing RG Fisherman Cycle
Defend with Cannon, Hunter, and Fisherman. Activate king tower early with Fisherman hook. Once defending troops survive, place Royal Giant at bridge and support with Earthquake. Lightning defending buildings and troops. Cycle back to Royal Giant faster than opponent cycles to counters. Use Electro Wizard to reset Inferno defenses.
Deck 2: Royal Giant Mother Witch
RG Mother Witch
- • Royal Giant
- • Mother Witch
- • Golden Knight
- • Electro Wizard
- • Skeletons
- • Lightning
- • Log
- • Cannon
Average Elixir: 3.5
Win Condition: Royal Giant
Playstyle: Counter swarms with Mother Witch, Lightning for big threats
Playing Mother Witch Variant
Place Mother Witch behind Royal Giant pushes. When opponents defend with swarms, she converts them into cursed Hogs that attack for you. Lightning eliminates Inferno Tower and Three Musketeers. Golden Knight provides mobility and dash value. Strong against swarm-heavy meta decks.
Deck 3: Royal Giant Dark Prince
RG Dark Prince
- • Royal Giant
- • Dark Prince
- • Hunter
- • Barbarian Barrel
- • Earthquake
- • Electro Wizard
- • Skeletons
- • Furnace
Average Elixir: 3.6
Win Condition: Royal Giant + Furnace pressure
Playstyle: Furnace chip damage, Royal Giant with Dark Prince support
Playing Dark Prince Variant
Place Furnace for constant Fire Spirit pressure. Defend with Hunter and Electro Wizard. Push with Royal Giant + Dark Prince combo - Dark Prince charges and clears swarms while Royal Giant shoots tower. Earthquake destroys buildings. This deck excels against building-heavy decks.
Countering Royal Giant
Understanding Royal Giant counters helps both protect your RG and defeat opponent's RG:
Hard Counters
P.E.K.K.A / Mini P.E.K.K.A
High-DPS troops that destroy Royal Giant before he gets many shots. P.E.K.K.A two-shots RG. Counter-strategy: Use Lightning or support troops to eliminate before they reach Royal Giant.
Inferno Tower / Inferno Dragon
Ramping damage melts Royal Giant quickly. Counter-strategy: Electro Wizard resets, or Lightning eliminates Inferno Tower + gets tower chip.
Buildings + Swarms
Tesla pulls Royal Giant while Skeleton Army shreds him. Counter-strategy: Earthquake destroys building, Log/Zap clears swarms. Support Royal Giant properly.
Soft Counters
Defensive Buildings
Cannon, Tesla, and Goblin Cage can distract Royal Giant. Counter-strategy: Earthquake destroys buildings over time. Lightning eliminates buildings instantly. Corner placement can bypass some buildings.
High-DPS Ranged Troops
Musketeer, Wizard, and Magic Archer kill Royal Giant from range. Counter-strategy: Lightning or Fireball eliminates them. Place troops to tank shots while Royal Giant focuses tower.
Common Royal Giant Mistakes
- 1. No support: Solo Royal Giant gets killed easily - always support with troops or spells
- 2. Wrong placement: Too far forward = tower shreds him, too far back = doesn't reach tower
- 3. Predictable timing: Always sending at same moment lets opponents save perfect counters
- 4. Wasting Lightning: Lightning should kill 6+ elixir value - don't waste on lone troops
- 5. Over-leveling only RG: Support cards need levels too for proper defense
- 6. Ignoring king activation: Against Tornado users, they'll activate king and game becomes harder
Advanced Royal Giant Techniques
The Double RG Push
In double elixir, place first Royal Giant at bridge. As soon as he's almost destroyed, place second Royal Giant. Opponents who used all defensive resources on first RG can't stop second RG, taking massive damage.
Opposite Lane Punish
When opponent drops Golem or Lava Hound in the back, immediately place Royal Giant opposite lane at bridge. They must choose: defend RG or build their push. Either way creates advantages.
Earthquake Cycling
Once tower is below 1500 HP, you can spell cycle to victory. Royal Giant gets 2-3 shots (500-700 damage) + Earthquake (around 200 damage). Two pushes = tower down. Defensive playstyle becomes viable.
Fisherman Synergy Mastery
Use Fisherman to hook defending Mini P.E.K.K.A, Prince, or other threats away from Royal Giant. Hook them toward your side so your tower + Royal Giant eliminate them. This saves your RG and creates elixir advantages.
Pro Tip: Level Dependency
Royal Giant is the most level-dependent card in Clash Royale. Over-leveled RG crushes equal-level opponents. Under-leveled RG struggles to get value. As a Common, he's easy to max - prioritize him for ladder success. Tournament Standard play is much harder since you can't rely on level advantages.
Matchup Strategy Guide
Royal Giant vs. Beatdown
Favorable. Apply constant Royal Giant pressure so they can't build massive pushes. When they drop tank in back, punish opposite lane with RG. Defend their pushes with Hunter, Cannon, and Electro Wizard. Don't let them accumulate elixir advantages.
Royal Giant vs. Cycle Decks
Even Matchup. They cycle faster than you, but Royal Giant guarantees more damage per deployment. Defend efficiently with cheap troops. Apply steady RG pressure. Use Earthquake to destroy their buildings. Patience wins - accumulate chip damage over time.
Royal Giant vs. P.E.K.K.A Bridge Spam
Unfavorable. P.E.K.K.A hard-counters Royal Giant. Don't send RG into fresh P.E.K.K.A. Wait for P.E.K.K.A to be out of cycle or opposite lane. Use Lightning on their support troops (Electro Wizard, Magic Archer). Focus on defending and counter-pushing when safe.
Royal Giant vs. Spell Bait
Favorable. Royal Giant ignores Princess and Goblin Gang. Lightning eliminates Inferno Tower instantly. Log handles Goblin Barrel. Mother Witch variant crushes bait decks - she converts all their swarms into your attacking Hogs.
Card Level Requirements
Royal Giant's effectiveness scales dramatically with levels:
- Level 11-12: Struggles on ladder, viable in challenges and tournaments
- Level 13: Competitive on ladder up to 6500 trophies
- Level 14: Dominates ladder - survives interactions and two-shots key troops
- Over-leveled (14 vs 12-13 opponents): Almost unstoppable - takes 7-8 shots to kill
As a Common card, Royal Giant is the easiest win condition to max. Request from clan mates, buy from shop, and upgrade aggressively for ladder success.
Meta Positioning and Viability
Royal Giant remains a ladder staple and challenge-viable deck:
- Ladder: Top tier when over-leveled, especially 5000-7000 trophy range
- Challenges: Viable but requires perfect play - can't rely on level advantages
- Tournaments: Situational - strong against certain metas, weak against others
- Grand Challenges: Skilled players can reach 12 wins with optimal RG decks
The current meta's prevalence of P.E.K.K.A and Mini P.E.K.K.A makes Royal Giant challenging but not unviable. Fisherman and Mother Witch additions gave Royal Giant new tools to overcome counters.
Conclusion: Master the Mustache
Royal Giant represents guaranteed value - every deployment deals tower damage, and his range advantage ensures consistency other win conditions lack. Whether you're climbing ladder with over-leveled RG or competing in challenges with equal levels, mastering Royal Giant requires understanding placement, support synergies, and matchup dynamics.
Focus on proper bridge placement to maximize his range advantage. Support with Lightning or Earthquake to destroy defending buildings. Use Fisherman to protect Royal Giant from high-DPS threats. Apply constant pressure - don't try for one-push tower takedowns. Accumulate chip damage over 6 minutes for victory.
Royal Giant rewards patience and consistency. He's not flashy, but he wins games through reliable, unavoidable tower damage. Master the fundamentals, support him correctly, and watch as the mustached giant carries you to higher trophies and more victories!
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